Main activities
Game development
I first laid my hands on game development back when I was 12, when the Unity Web player was "the cool stuff" and Flash Games were still around. Since then, I have developed several projects using various game engines, such as Unreal Engine 4, Unity, and a hint of GLSL shader programming.
Teaching
Teaching is one of my main hobbies: it's a good side-job, it keeps you up-to-date and at least for me, it's very rewarding. I've worked with all kinds of students: from the middle-school level all the way to Bachelors. My teaching is mostly Computer Science (not only programming, but also networks, databases and low-level C) and some English.
Web development
I started programming in high-school, and I found out I enjoyed it a lot. I've spent my summers mostly following online courses and developing various apps as a freelance. Back-end wise, I've worked with Laravel and Node.js in various companies, and also worked with Vue.js. I can also make good looking prototypes in Figma and build the front-end using graphical toolkits such as Bootstrap 5 and Material UI and tools like SCSS.
Events
After about 4 years in Trento, I'd like to think that I developed as a person not strictly "in" the university, but "around" the university. Some notable achievements include Trento VR Society, an attempt at creating a startup with my friends based on VR events, but also working with BeYoung in various events around Bözen, like the FreizeitMesse and Game Ground.
Languages
Italian Native proficiency
English C2 Proficiency
Romanian Professional proficiency
Selected work